EA and Epic Fail - Need for Speed(Xbox 360 ver.) tries to access PSN


Okay, the phrase "epic fail" is thrown around far too often, when the situation warrants merely "fail". But this is a situation that truly warrants EPIC FAIL.

EA's new racing sim, Need for Speed: Shift, has been complained about as being bug ridden. There are plenty of games that have been released far too early, but this half-assed excuse for a game dwarfs any example that I can think of.

According to one upset blogger who feels he has been cheated out of his $70, the game crashes when trying to access the Playstation Store... while he's playing it on his Xbox 360. It seems that there was some definite lack QA testing, or else someone would have noticed the Xbox 360 version trying to access the Playstation Network(PSN). My guess is the programmers got lazy when creating it for different platforms and did a straight copy and paste job.


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